In 1995 Nintendo released what, by any measure, remains to this day the worst camera ever made. A cartridge for the original Gameboy, the Gameboy Camera takes pictures in four "colors" (if you can call white, black, light gray & dark gray colors) at an astonishing 0.009 mega-pixels. I have been using this camera for years to take snapshots of my daily life - cataloging and printing them out on the matching (and matchingly shoddy) Gameboy Printer.
"Two Bit Shadows" collects 774 of these photos, blown up to 4x5 prints, into one large-scale mural that seeks to uncover the momentary histories and hidden orders revealed by the most reductive and ephemeral imaging device ever made. Reductive, because of the astoundingly low quality of the images; ephermal, because the Gameboy can only hold 30 photos at a time, forcing the operator to constantly print and delete them from the camera. And since the Gameboy printer uses thermal (receipt) paper, most of the images fade in two to three months.
Photos are priced individually and once purchased, they’re removed from the piece. Like the Gameboy prints themselves, this will cause the mural to slowly disappear over the course of it’s run.